Interactive Authoring HW2: iterationexercise

void setup() {
size(600, 600);
smooth();
}

void draw() {
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 20, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 20, 20, 20);
}

for (int i = 0; i < 30; i ++) {
ellipse(i*20, 40, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 40, 20, 20);
}

for (int i = 0; i < 30; i ++) {
ellipse(i*20, 60, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 60, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 80, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 80, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 100, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 100, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 120, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 120, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 140, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 140, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 160, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 160, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 180, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 180, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 200, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 200, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 220, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 220, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 240, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 240, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 260, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 260, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 280, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 280, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 300, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 300, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 320, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 320, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 340, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 340, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 360, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 360, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 380, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 380, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 400, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 400, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 420, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 420, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 440, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 440, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 460, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 460, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 480, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 480, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 500, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 500, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 520, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 520, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 540, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 540, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 560, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 560, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 580, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 580, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 600, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 600, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 620, 20, 20);
}
for (int i = 0; i < 30; i ++) {
ellipse(i*20, 620, 20, 20);
}

}

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