Category Archives: Writing

Interaction Review: Rochester Museum of Science

When I attended the Rochester Museum of Science I had been attracted to the strobe light interaction. The device had water flowing out of a small tube with a strobe light hanging above the entire structure. The tube was connected … Continue reading

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Interactive Media: Analyzing the Juice

When it comes to “juiciness” two games that I have recently played that display such juciness are Jelly Jump (a mobile game) and Hyper Light Drifter (a console game). Taking a look at Jelly Jump the juiciness stems from gameplay, … Continue reading

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Game Jam Reflection

For this years Game Jam our team wanted to go with a very simple video game, an endless runner. I worked on the character development for the game and some level design concepts as well. In this endless chaser the … Continue reading

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Interactive Media: Interaction Review 1

A game that I can play forever is Kingdom Hearts 2. When I play this game I often find myself fully engaged in all aspects of it, from gameplay to cut scenes. The game is fairly straightforward and the controls … Continue reading

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Interactive Design: Gallery Write Up#2

On April 26th I attended Alfred University’s gallery that was being held. The gallery was entitled “Alchemy Juice” by Alex Zablocki and was part of the MFA Thesis Exhibition. This gallery consisted of different ceramic and clay shape sculptures.

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Interactive Design: Gallery Write Up

                                          On Monday May 1st, I decided to go to Alfred University’s ceramic gallery which showcased a variety of unique designs … Continue reading

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Advanced 3D Animation: Peer Critique

For this peer critique I am looking at the work of Rebecca Gregory and her “Animated Emotions” piece. This piece is a short animation that shows a 3D character changing his emotions from that of shy to murderous.

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